add a way for joinable quests to lock themselves

This commit is contained in:
Martin Michelsen
2024-04-28 00:23:21 -07:00
parent 09bf81f77f
commit 29f200b83e
7 changed files with 63 additions and 16 deletions
+2 -2
View File
@@ -577,7 +577,7 @@ static void server_command_qsync_qsyncall(shared_ptr<Client> c, const std::strin
return;
}
G_SyncQuestData_6x77 cmd;
G_SyncQuestRegister_6x77 cmd;
cmd.header = {0x77, 0x03, 0x0000};
cmd.register_number = stoul(tokens[0].substr(1), nullptr, 0);
cmd.unused = 0;
@@ -616,7 +616,7 @@ static void proxy_command_qsync_qsyncall(shared_ptr<ProxyServer::LinkedSession>
return;
}
G_SyncQuestData_6x77 cmd;
G_SyncQuestRegister_6x77 cmd;
cmd.header = {0x77, 0x03, 0x0000};
cmd.register_number = stoul(tokens[0].substr(1), nullptr, 0);
cmd.unused = 0;