add a way for joinable quests to lock themselves
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+2
-2
@@ -577,7 +577,7 @@ static void server_command_qsync_qsyncall(shared_ptr<Client> c, const std::strin
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return;
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}
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G_SyncQuestData_6x77 cmd;
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G_SyncQuestRegister_6x77 cmd;
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cmd.header = {0x77, 0x03, 0x0000};
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cmd.register_number = stoul(tokens[0].substr(1), nullptr, 0);
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cmd.unused = 0;
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@@ -616,7 +616,7 @@ static void proxy_command_qsync_qsyncall(shared_ptr<ProxyServer::LinkedSession>
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return;
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}
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G_SyncQuestData_6x77 cmd;
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G_SyncQuestRegister_6x77 cmd;
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cmd.header = {0x77, 0x03, 0x0000};
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cmd.register_number = stoul(tokens[0].substr(1), nullptr, 0);
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cmd.unused = 0;
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