add a way for joinable quests to lock themselves

This commit is contained in:
Martin Michelsen
2024-04-28 00:23:21 -07:00
parent 09bf81f77f
commit 29f200b83e
7 changed files with 63 additions and 16 deletions
+6
View File
@@ -61,4 +61,10 @@
// progress. Note that this will likely not work properly unless the quest
// script is designed to support joining players.
// "Joinable": true,
// If a quest is joinable and this field is specified, then setting this
// register to a nonzero value via the sync_register opcode will cause the
// game to be locked and not allow any further joins. The register may be
// set to to zero to allow joins again. This field is ignored for quests
// that do not have the Joinable otion set above.
// "LockStatusRegister": 249,
}