update some format notes
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@@ -1655,7 +1655,8 @@ struct S_Meseta_GC_Ep3_BA {
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};
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};
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// BB (S->C): Unknown (Episode 3)
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// BB (S->C): Unknown (Episode 3)
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// header.flag is used, but it's not clear for what.
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// header.flag is used, but it's not clear for what. It may be the number of
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// valid entries, similarly to how command 07 is implemented.
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struct S_Unknown_GC_Ep3_BB {
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struct S_Unknown_GC_Ep3_BB {
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struct Entry {
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struct Entry {
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@@ -1663,7 +1664,7 @@ struct S_Unknown_GC_Ep3_BB {
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le_uint16_t unknown_a2;
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le_uint16_t unknown_a2;
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le_uint16_t unknown_a3;
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le_uint16_t unknown_a3;
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};
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};
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// The first entry here is probably fake, like for ship select menus
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// The first entry here is probably fake, like for ship select menus (07)
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Entry entries[0x21];
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Entry entries[0x21];
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uint8_t unknown_a3[0x900];
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uint8_t unknown_a3[0x900];
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};
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};
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@@ -1849,7 +1850,7 @@ struct C_SetBlockedSenders_BB_C6 : C_SetBlockedSenders_C6<28> { };
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// CB: Broadcast command (Episode 3)
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// CB: Broadcast command (Episode 3)
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// Same as 60, but only send to Episode 3 clients.
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// Same as 60, but only send to Episode 3 clients.
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// CC (S->C): Unknown (Episode 3)
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// CC (S->C): Confirm tournament entry (Episode 3)
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struct S_ConfirmTournamentEntry_GC_Ep3_CC {
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struct S_ConfirmTournamentEntry_GC_Ep3_CC {
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ptext<char, 0x40> tournament_name;
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ptext<char, 0x40> tournament_name;
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