add patch to clear the BB unreleased item list

This commit is contained in:
Martin Michelsen
2024-09-29 19:02:28 -07:00
parent 0af0f8bc53
commit 2bfcc32b6b
3 changed files with 39 additions and 9 deletions
+13 -9
View File
@@ -706,11 +706,11 @@
// the behavior of clients that are already patched with different stack
// limits. If you want to use an unpatched BB client but still have custom
// stack limits, you can use the StackLimits runtime patch by editing
// system/client-functions/StackLimits/StackLimits.59NL.patch.s to match the
// BB stack limits and adding "StackLimits" to the BBRequiredPatches list.
// The ToolLimits list is indexed by data1[1] (that is, the second byte of the
// item data); for items beyond the end of the list, the last entry's value is
// used.
// system/client-functions/BlueBurstExclusive/StackLimits.59NL.patch.s to
// match the BB stack limits and adding "StackLimits" to the BBRequiredPatches
// list. The ToolLimits list is indexed by data1[1] (that is, the second byte
// of the item data); for items beyond the end of the list, the last entry's
// value is used.
"ItemStackLimits": [
{"MesetaLimit": 999999, "ToolLimits": [10]}, // DC NTE
{"MesetaLimit": 999999, "ToolLimits": [10]}, // DC 11/2000
@@ -853,10 +853,14 @@
"ServerGlobalDropRateMultiplier": 1.0,
// Client functions listed here are always enabled as auto patches for BB
// clients. For example, you can set this to ["StackLimits"] if you've edited
// the StackLimits patch and the ItemStackLimits field in this file, and want
// the limits to take effect on BB clients.
"BBRequiredPatches": [],
// clients. For example, you can add "StackLimits" here if you've edited the
// StackLimits patch and the ItemStackLimits field in this file, and want the
// limits to take effect on BB clients.
"BBRequiredPatches": [
// You will probably want to uncomment the following line if you want to
// use items that were unreleased on the original Sega servers.
// "ClearUnreleasedItemList",
],
// Whether to retain server drop tables when game leaders change. The client
// reloads its drop tables when the leader joins a game or returns to Pioneer