send 15EA commands upon request
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@@ -4627,11 +4627,7 @@ static void on_EA_BB(shared_ptr<Client> c, uint16_t command, uint32_t flag, stri
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send_all_nearby_team_metadatas_to_client(c, true);
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send_all_nearby_team_metadatas_to_client(c, true);
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break;
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break;
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case 0x14EA:
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case 0x14EA:
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// On Sega's original servers, this command was likely used for requesting
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send_all_nearby_team_metadatas_to_client(c, false);
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// other players' team membership information (15EA) only when the player
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// pressed Tab in lobbies to show players' team names. newserv instead
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// sends team membership whenever any player joins the lobby, so we ignore
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// the 14EA requests.
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break;
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break;
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case 0x18EA: // Ranking information
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case 0x18EA: // Ranking information
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send_team_rank_info(c);
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send_team_rank_info(c);
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