fix unit table in v2/v3 ItemCreator
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@@ -67,6 +67,7 @@ void Lobby::create_item_creator() {
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s->weapon_random_sets.at(this->difficulty),
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s->tekker_adjustment_set,
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s->item_parameter_table_for_version(this->base_version),
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this->base_version,
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this->episode,
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(this->mode == GameMode::SOLO) ? GameMode::NORMAL : this->mode,
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this->difficulty,
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