allow duplicate quest names per game version
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@@ -83,7 +83,6 @@ struct QuestIndex {
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std::string directory;
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std::map<std::pair<GameVersion, uint64_t>, std::shared_ptr<Quest>> version_menu_item_id_to_quest;
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std::map<std::pair<GameVersion, std::u16string>, std::shared_ptr<Quest>> version_name_to_quest;
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std::map<std::string, std::vector<std::shared_ptr<Quest>>> category_to_quests;
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