add a bit more of dc nte
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@@ -1268,11 +1268,18 @@ struct C_Login_DCNTE_8B {
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ptext<char, 0x30> password;
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ptext<char, 0x10> name;
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parray<uint8_t, 2> unused;
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};
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struct C_LoginExtended_DCNTE_8B : C_Login_DCNTE_8B {
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SC_MeetUserExtension<char> extension;
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};
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// 8C: Invalid command
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// 8D: Invalid command
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// 8D (S->C): Request player data (DC NTE only)
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// Behaves the same as 95 (S->C) on all other versions. DC NTE crashes if it
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// receives 95, so this is used instead.
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// 8E: Invalid command
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// 8F: Invalid command
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