From 2da235caf7adf3044c6ce45e9fbcf8c54f598fb2 Mon Sep 17 00:00:00 2001 From: Martin Michelsen Date: Tue, 7 Nov 2023 22:24:54 -0800 Subject: [PATCH] don't print BB character name language markers to terminal --- src/ReceiveCommands.cc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/ReceiveCommands.cc b/src/ReceiveCommands.cc index cc9c5170..4e3c7ddc 100644 --- a/src/ReceiveCommands.cc +++ b/src/ReceiveCommands.cc @@ -2812,6 +2812,9 @@ static void on_61_98(shared_ptr c, uint16_t command, uint32_t flag, stri c->channel.language = player->inventory.language; string name_str = player->disp.name.decode(c->language()); + if ((name_str.size() > 2) && (name_str[0] == '\t') && ((name_str[1] == 'E') || (name_str[1] == 'J'))) { + name_str = name_str.substr(2); + } c->channel.name = string_printf("C-%" PRIX64 " (%s)", c->id, name_str.c_str()); // 98 should only be sent when leaving a game, and we should leave the client