implement redirect destinations

This commit is contained in:
Martin Michelsen
2023-10-18 17:22:07 -07:00
parent e8d8b94ffa
commit 2e36cebbcc
6 changed files with 156 additions and 11 deletions
+64 -8
View File
@@ -353,6 +353,21 @@ shared_ptr<const Menu> ServerState::proxy_destinations_menu_for_version(GameVers
}
}
shared_ptr<const Menu> ServerState::redirect_destinations_menu_for_version(GameVersion version) const {
switch (version) {
case GameVersion::DC:
return this->redirect_destinations_menu_dc;
case GameVersion::PC:
return this->redirect_destinations_menu_pc;
case GameVersion::GC:
return this->redirect_destinations_menu_gc;
case GameVersion::XB:
return this->redirect_destinations_menu_xb;
default:
throw out_of_range("no redirect destinations menu exists for this version");
}
}
const vector<pair<string, uint16_t>>& ServerState::proxy_destinations_for_version(GameVersion version) const {
switch (version) {
case GameVersion::DC:
@@ -368,6 +383,21 @@ const vector<pair<string, uint16_t>>& ServerState::proxy_destinations_for_versio
}
}
const vector<pair<string, uint16_t>>& ServerState::redirect_destinations_for_version(GameVersion version) const {
switch (version) {
case GameVersion::DC:
return this->redirect_destinations_dc;
case GameVersion::PC:
return this->redirect_destinations_pc;
case GameVersion::GC:
return this->redirect_destinations_gc;
case GameVersion::XB:
return this->redirect_destinations_xb;
default:
throw out_of_range("no redirect destinations menu exists for this version");
}
}
void ServerState::set_port_configuration(
const vector<PortConfiguration>& port_configs) {
this->name_to_port_config.clear();
@@ -735,6 +765,36 @@ void ServerState::parse_config(const JSON& json, bool is_reload) {
this->information_menu_v3 = information_menu_v3;
this->information_contents = information_contents;
auto generate_redirect_destinations_menu = [&](vector<pair<string, uint16_t>>& ret_pds, const char* key) -> shared_ptr<const Menu> {
shared_ptr<Menu> ret(new Menu(MenuID::REDIRECT_DESTINATIONS, u"Other servers"));
ret_pds.clear();
try {
map<string, const JSON&> sorted_jsons;
for (const auto& it : json.at(key).as_dict()) {
sorted_jsons.emplace(it.first, *it.second);
}
ret->items.emplace_back(RedirectDestinationsMenuItemID::GO_BACK, u"Go back", u"Return to the\nmain menu", 0);
uint32_t item_id = 0;
for (const auto& item : sorted_jsons) {
const string& netloc_str = item.second.as_string();
const string& description = "$C7Remote server:\n$C6" + netloc_str;
ret->items.emplace_back(item_id, decode_sjis(item.first), decode_sjis(description), 0);
ret_pds.emplace_back(parse_netloc(netloc_str));
item_id++;
}
} catch (const out_of_range&) {
}
return ret;
};
this->redirect_destinations_menu_dc = generate_redirect_destinations_menu(this->redirect_destinations_dc, "RedirectDestinations-DC");
this->redirect_destinations_menu_pc = generate_redirect_destinations_menu(this->redirect_destinations_pc, "RedirectDestinations-PC");
this->redirect_destinations_menu_gc = generate_redirect_destinations_menu(this->redirect_destinations_gc, "RedirectDestinations-GC");
this->redirect_destinations_menu_xb = generate_redirect_destinations_menu(this->redirect_destinations_xb, "RedirectDestinations-XB");
auto generate_proxy_destinations_menu = [&](vector<pair<string, uint16_t>>& ret_pds, const char* key) -> shared_ptr<const Menu> {
shared_ptr<Menu> ret(new Menu(MenuID::PROXY_DESTINATIONS, u"Proxy server"));
ret_pds.clear();
@@ -763,14 +823,10 @@ void ServerState::parse_config(const JSON& json, bool is_reload) {
return ret;
};
this->proxy_destinations_menu_dc = generate_proxy_destinations_menu(
this->proxy_destinations_dc, "ProxyDestinations-DC");
this->proxy_destinations_menu_pc = generate_proxy_destinations_menu(
this->proxy_destinations_pc, "ProxyDestinations-PC");
this->proxy_destinations_menu_gc = generate_proxy_destinations_menu(
this->proxy_destinations_gc, "ProxyDestinations-GC");
this->proxy_destinations_menu_xb = generate_proxy_destinations_menu(
this->proxy_destinations_xb, "ProxyDestinations-XB");
this->proxy_destinations_menu_dc = generate_proxy_destinations_menu(this->proxy_destinations_dc, "ProxyDestinations-DC");
this->proxy_destinations_menu_pc = generate_proxy_destinations_menu(this->proxy_destinations_pc, "ProxyDestinations-PC");
this->proxy_destinations_menu_gc = generate_proxy_destinations_menu(this->proxy_destinations_gc, "ProxyDestinations-GC");
this->proxy_destinations_menu_xb = generate_proxy_destinations_menu(this->proxy_destinations_xb, "ProxyDestinations-XB");
try {
const string& netloc_str = json.get_string("ProxyDestination-Patch");