fix equip state after item combinations applied

This commit is contained in:
Martin Michelsen
2024-05-04 20:39:52 -07:00
parent c411cec06c
commit 2e7c792b97
6 changed files with 29 additions and 13 deletions
+1 -1
View File
@@ -472,7 +472,7 @@ void ItemCreator::deduplicate_weapon_bonuses(ItemData& item) const {
void ItemCreator::set_item_kill_count_if_unsealable(ItemData& item) const {
if (this->item_parameter_table->is_unsealable_item(item)) {
this->log.info("Item is unsealable; setting kill count to zero");
item.set_sealed_item_kill_count(0);
item.set_kill_count(0);
}
}