fix incorrect team flag alpha channel when loaded from disk
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@@ -3374,9 +3374,12 @@ struct S_TeamInfoForPlayer_BB_13EA_15EA_Entry {
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// team or not - if they are all zero, the player is not in a team.
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/* 0000 */ le_uint32_t guild_card_number = 0;
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/* 0004 */ le_uint32_t team_id = 0;
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/* 0008 */ le_uint32_t unknown_a3 = 0;
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/* 000C */ le_uint32_t unknown_a4 = 0;
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/* 0010 */ le_uint32_t privilege_level = 0;
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/* 0008 */ le_uint32_t reward_flags = 0;
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/* 000C */ le_uint32_t unknown_a6 = 0;
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/* 0010 */ uint8_t privilege_level = 0;
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/* 0011 */ uint8_t unknown_a7 = 0;
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/* 0012 */ uint8_t unknown_a8 = 0;
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/* 0013 */ uint8_t unknown_a9 = 0;
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/* 0014 */ pstring<TextEncoding::UTF16, 0x10> team_name;
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/* 0034 */ le_uint32_t guild_card_number2 = 0;
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/* 0038 */ le_uint32_t lobby_client_id = 0;
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