fix BB inventory desync when buying consumables from shop
This commit is contained in:
+1
-1
@@ -305,7 +305,7 @@ void send_drop_item(std::shared_ptr<Lobby> l, const ItemData& item,
|
||||
void send_drop_stacked_item(std::shared_ptr<ServerState> s, Channel& ch, const ItemData& item, uint8_t floor, float x, float z);
|
||||
void send_drop_stacked_item(std::shared_ptr<Lobby> l, const ItemData& item, uint8_t floor, float x, float z);
|
||||
void send_pick_up_item(std::shared_ptr<Client> c, uint32_t id, uint8_t floor);
|
||||
void send_create_inventory_item(std::shared_ptr<Client> c, const ItemData& item);
|
||||
void send_create_inventory_item(std::shared_ptr<Client> c, const ItemData& item, bool exclude_c = false);
|
||||
void send_destroy_item(std::shared_ptr<Client> c, uint32_t item_id, uint32_t amount, bool exclude_c = false);
|
||||
void send_item_identify_result(std::shared_ptr<Client> c);
|
||||
void send_bank(std::shared_ptr<Client> c);
|
||||
|
||||
Reference in New Issue
Block a user