don't allow players to pick up items if they are too far away
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@@ -2264,6 +2264,15 @@ static asio::awaitable<void> on_pick_up_item_generic(
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co_return;
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}
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// TODO: Figure out what the actual max range is; 30 is an overestimate
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double dist2 = fi->pos.dist2(c->pos);
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if (dist2 > 900.0) {
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l->log.warning_f("Player {} requests to pick up {:08X}, but it is too far away (dist2={})",
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client_id, item_id, dist2);
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l->add_item(floor, fi);
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co_return;
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}
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try {
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p->add_item(fi->data, *s->item_stack_limits(c->version()));
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} catch (const out_of_range&) {
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