make client idle timeout configurable
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@@ -174,6 +174,15 @@
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// connect to newserv will be proxied to this destination.
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// "ProxyDestination-BB": "",
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// The server automatically pings clients if they haven't sent anything for a
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// while to make sure they're still alive. This option specifies how long a
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// client must be idle for the server to send a ping.
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"ClientPingInterval": 30000000, // 30 seconds
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// If a client doesn't send anything for this long, they will be disconnected.
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// This should always be longer than ClientPingInterval, since an alive client
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// should have a chance to respond to the server's ping.
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"ClientIdleTimeout": 60000000, // 1 minute
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// There is a proxy option that allows users to save copies of various game
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// files on the server side. If you have external clients connecting to your
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// server, you can disable this option to prevent clients from generating
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