implement spectator teams
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@@ -14,6 +14,7 @@ std::shared_ptr<Lobby> create_game_generic(
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uint8_t episode,
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uint8_t difficulty,
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uint32_t flags,
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std::shared_ptr<Lobby> watched_lobby = nullptr,
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std::shared_ptr<Episode3::BattleRecordPlayer> battle_player = nullptr);
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void on_connect(std::shared_ptr<ServerState> s, std::shared_ptr<Client> c);
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