add Ep3 codepaths to B2 enabler
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@@ -1,10 +1,6 @@
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# This patch gives you the maximum number of each card. It only works if used
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# in-game, which means it must be used by running `$patch AllCards`.
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# This patch is only for PSO Episode 3 USA, which means it requires the
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# EnableEpisode3SendFunctionCall option to be enabled in config.json. If that
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# option is disabled, the Patches menu won't appear for the client.
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.meta hide_from_patches_menu
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.meta name="Get all cards"
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.meta description="This patch gives you\nthe maximum number\nof each card."
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@@ -4,13 +4,9 @@
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# present in PSO PC and PSOX as well, but not in GC Episodes 1 & 2. There are
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# notes in the below comments that may help get these editors working on PSO PC.
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# This patch is only for PSO Episode 3 USA, which means it requires the
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# EnableEpisode3SendFunctionCall option to be enabled in config.json. If that
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# option is disabled, the Patches menu won't appear for the client. If this
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# patch is run on a different client version, it will do nothing. Also, this
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# patch must not be run from the Patches menu - it should only be run with the
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# $patch command, since the client will likely crash if the player is not in a
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# game or lobby when the patch runs.
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# This patch must not be run from the Patches menu - it should only be run with
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# the $patch command, since the client will likely crash if the player is not
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# in a game or lobby when the patch runs.
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.meta hide_from_patches_menu
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.meta name="Editors"
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@@ -1,8 +1,3 @@
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# This patch is only for PSO Episode 3 USA, which means it requires the
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# EnableEpisode3SendFunctionCall option to be enabled in config.json. If that
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# option is disabled, the Patches menu won't appear for the client. If this
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# patch is run on a different client version, it will do nothing.
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.meta name="Get VIP card"
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.meta description="Gives you a VIP card"
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@@ -1,3 +1,7 @@
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# This program was an early attempt at restoring B2 patching functionality to
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# Episode 3. It is no longer used, since the quest loading method is more
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# reliable, but this file remains for documentation purposes.
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# There is a buffer overflow bug in PSO Episode 3 that this program uses to
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# achieve arbitrary code execution. (This bug is likely present in all versions
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# of PSO, but the code here is specific to the USA version of Episode 3.) This
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