bring back the $ln command
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@@ -250,8 +250,8 @@
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["Using $bbchar", "$C7Show how to use\nthe %sbbchar command", "Using the %sbbchar command\n\n%sbbchar is used to convert a character from an\nolder version of PSO to Blue Burst format and save\nit on this server. Use the command like this:\n\n%sbbchar <username> <password> <slot>\n\nIf the username and password are correct, the\ncharacter that you're currently playing as will be\nconverted to PSOBB format and saved under that\naccount, in the specified character slot (1-4)."],
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["Arrow colors", "$C7Display lobby arrow\ncolor list", "$C7These values can be used with the $C6%sarrow$C7 command.\n\n0: no marker\n1: red\n2: blue\n3: green\n4: yellow\n5: purple\n6: cyan\n7: orange\n8: pink\n9: white\n10: white\n11: white\n12: black"],
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["Event values", "$C7Display lobby event\nlist", "These values can be used with the $C6%sevent$C7 command.\n\nnone - no event\nxmas - Christmas event\nval - Valentine's Day\neaster - Easter Sunday event\nhallo - Halloween event\nsonic - Sonic Adventure DX event\nnewyear - New Year's event\nbval - White Day\nwedding - Wedding Day event\nspring - spring event\ns-spring - spring event with striped background\nsummer - summer event\ns-summer - summer event with striped background\nfall - fall event"],
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["GC lobby types", "$C7Display lobby type\nlist for Episodes\nI & II", "These values can be used with the %stype command.\n$C6*$C7 indicates lobbies where players can't move.\n$C2Green$C7 indicates Episode 1 & 2 (GC) only lobbies.\n\nnormal - standard lobby\n$C2inormal$C7 - under standard lobby $C6*$C7\n$C2ipc$C7 - under PC lobby $C6*$C7\n$C2iball$C7 - under soccer lobby $C6*$C7\n$C2cave1$C7 - Cave 1 $C6*$C7\n$C2cave2u$C7 - Cave 2 Ultimate $C6*$C7\n$C2dragon$C7 - Dragon stage (floor is black)\n$C2derolle$C7 - De Rol Le stage (water/walls are gone)\n$C2volopt$C7 - Vol Opt stage\n$C2darkfalz$C7 - Dark Falz stage"],
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["Ep3 lobby types", "$C7Display lobby type\nlist for Episode\nIII", "These values can be used with the %sln command.\n$C6*$C7 indicates lobbies where players can't move.\n$C8Pink$C7 indicates Episode 3 only lobbies.\n\nnormal - standard lobby\n$C8planet$C7 - Blank Ragol Lobby\n$C8clouds$C7 - Blank Sky Lobby\n$C8cave$C7 - Unguis Lapis\n$C8jungle$C7 - Episode 2 Jungle\n$C8forest2-1$C7 - Episode 1 Forest 2 (ground)\n$C8forest2-2$C7 - Episode 1 Forest 2 (near Dome)\n$C8windpower$C7\n$C8overview$C7\n$C8seaside$C7 - Episode 2 Seaside\n$C8some?$C7\n$C8dmorgue$C7 - Destroyed Morgue\n$C8caelum$C7 - Caelum\n$C8digital$C7\n$C8boss1$C7\n$C8boss2$C7\n$C8boss3$C7\n$C8knight$C7 - Leukon Knight stage\n$C8sky$C7 - Via Tubus\n$C8morgue$C7 - Morgue"],
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["GC lobby types", "$C7Display lobby type\nlist for Episodes\nI & II", "These values can be used with the %sln command.\n$C6*$C7 indicates lobbies where players can't move.\n$C2Green$C7 indicates Episode 1 & 2 (GC) only lobbies.\n\nnormal - standard lobby\n$C2inormal$C7 - under standard lobby $C6*$C7\n$C2ipc$C7 - under PC lobby $C6*$C7\n$C2iball$C7 - under soccer lobby $C6*$C7\n$C2cave1$C7 - Cave 1 $C6*$C7\n$C2cave2u$C7 - Cave 2 Ultimate $C6*$C7\n$C2dragon$C7 - Dragon stage (floor is black)\n$C2derolle$C7 - De Rol Le stage (water/walls are gone)\n$C2volopt$C7 - Vol Opt stage\n$C2darkfalz$C7 - Dark Falz stage"],
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["Ep3 lobby types", "$C7Display lobby type\nlist for Episode III", "These values can be used with the %sln command.\n$C8Pink$C7 indicates Episode 3 only lobbies.\n\nnormal - Standard lobby\n$C8planet$C7 - Blank Ragol lobby\n$C8clouds$C7 - Blank sky lobby\n$C8cave$C7 - Unguis Lapis (platform missing)\n$C8jungle$C7 - Nebula Montana 1 (Ep2 Jungle)\n$C8forest2-1$C7 - Lupus Silva 2 (Ep1 Forest 2)\n$C8forest2-2$C7 - Lupus Silva 1 (Ep1 Forest 2)\n$C8windpower$C7 - Molae Venti\n$C8overview$C7 - Nebula Montana 2\n$C8seaside$C7 - Tener Sinus (Ep2 Seaside)\n$C8fons$C7 - Mortis Fons\n$C8dmorgue$C7 - Destroyed Morgue (column missing)\n$C8caelum$C7 - Tower of Caelum (top)\n$C8cyber$C7 - Cyber\n$C8boss1$C7 - Castor/Pollux map\n$C8boss2$C7 - Amplum Umbra map\n$C8dolor$C7 - Dolor Odor\n$C8ravum$C7 - Ravum Aedes Sacra\n$C8sky$C7 - Via Tubus (tube missing)\n$C8morgue$C7 - Morgue (column missing)"],
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["Area list", "$C7Display stage code\nlist", "These values can be used with the $C6%swarp$C7 command.\n\n$C2Green$C7 areas will be empty unless you are in a quest.\n$C6Yellow$C7 areas will not allow you to move.\n\n $C8Episode 1 / Episode 2 / Episode 4$C7\n0: Pioneer 2 / Pioneer 2 / Pioneer 2\n1: Forest 1 / Temple Alpha / Crater East\n2: Forest 2 / Temple Beta / Crater West\n3: Caves 1 / Spaceship Alpha / Crater South\n4: Caves 2 / Spaceship Beta / Crater North\n5: Caves 3 / CCA / Crater Interior\n6: Mines 1 / Jungle North / Desert 1\n7: Mines 2 / Jungle South / Desert 2\n8: Ruins 1 / Mountain / Desert 3\n9: Ruins 2 / Seaside / Saint Million\n10: Ruins 3 / Seabed Upper / $C6Purgatory$C7\n11: Dragon / Seabed Lower\n12: De Rol Le / Gal Gryphon\n13: Vol Opt / Olga Flow\n14: Dark Falz / Barba Ray\n15: $C2Lobby$C7 / Gol Dragon\n16: $C6Battle 1$C7 / $C6Seaside Night$C7\n17: $C6Battle 2$C7 / $C2Tower$C7"],
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["Debug commands", "$C7Display commands\nfor debugging\nnewserv itself", "The following commands may be useful for\ninvestigating bugs in newserv.\n\n%sdbgid: Enable or disable high ID preference.\n When enabled, you'll be placed into the\n latest slot in lobbies/games instead of\n the earliest.\n%sgc: Send your own Guild Card to yourself.\n%srand <value in hex>: Set the random seed for\n all games you create."]
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],
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