make spectator joining more robust
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@@ -122,9 +122,11 @@ public:
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bool subtract_or_check_atk_or_def_points_for_action(
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const ActionState& pa, bool deduct_points);
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void subtract_atk_points(uint8_t cost);
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G_UpdateHand_GC_Ep3_6xB4x02 prepare_6xB4x02() const;
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void update_hand_and_equip_state_and_send_6xB4x02_if_needed(
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bool always_send = false);
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void set_random_assist_card_from_hand_for_free();
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G_UpdateShortStatuses_GC_Ep3_6xB4x04 prepare_6xB4x04() const;
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void send_6xB4x04_if_needed(bool always_send = false);
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std::vector<uint16_t> get_card_refs_within_range_from_all_players(
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const parray<uint8_t, 9 * 9>& range,
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