fix typo in static game data
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@@ -444,7 +444,7 @@ const unordered_map<uint32_t, ItemNameInfo> name_info_for_primary_identifier({
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{0x000103, {"Pallasch", false}},
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{0x000104, {"Gladius", false}},
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{0x000105, "DB\'s SABER"},
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{0x000106, "KALADGOLG"},
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{0x000106, "KALADBOLG"},
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{0x000107, "DURANDAL"},
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{0x000108, "GALATINE"},
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{0x000200, {"Sword", false}},
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