document the CARD lobby battle table commands
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@@ -2430,10 +2430,12 @@ struct S_PlayerPreview_NoPlayer_BB_00E4 {
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le_uint32_t error; // 2 = no player present
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};
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// E5 (C->S): Unknown (CARD lobby battle table) (Episode 3)
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// E5 (C->S): Confirm CARD lobby battle table choice (Episode 3)
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// header.flag specifies whether the client answered "Yes" (1) or "No" (0).
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struct S_CardBattleTable_Unknown_GC_Ep3_E5 {
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le_uint32_t unknown_a1;
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struct S_CardBattleTableConfirmation_GC_Ep3_E5 {
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le_uint16_t table_number;
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le_uint16_t seat_number;
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};
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// E5 (S->C): Player preview (BB)
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