fix BB bank withdraw conditions
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@@ -1480,7 +1480,7 @@ static void on_ep3_private_word_select_bb_bank_action(shared_ptr<Client> c, uint
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}
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} else if (cmd.action == 1) { // Take
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if (cmd.item_id == 0xFFFFFFFF) { // Take Meseta
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if (cmd.item_index == 0xFFFF) { // Take Meseta
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if (cmd.meseta_amount > p->bank.meseta) {
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l->log.info("Player %hu attempted to withdraw %" PRIu32 " Meseta from the bank, but has only %" PRIu32 " Meseta in the bank",
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c->lobby_client_id, cmd.meseta_amount.load(), p->bank.meseta.load());
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@@ -1495,14 +1495,14 @@ static void on_ep3_private_word_select_bb_bank_action(shared_ptr<Client> c, uint
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}
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} else { // Take item
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auto item = p->bank.remove_item(cmd.item_id, cmd.item_amount);
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auto item = p->bank.remove_item_by_index(cmd.item_index, cmd.item_amount);
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item.id = l->generate_item_id(c->lobby_client_id);
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p->add_item(item);
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send_create_inventory_item(c, item);
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string name = s->item_name_index->describe_item(Version::BB_V4, item);
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l->log.info("Player %hu withdrew item %08" PRIX32 " (x%hhu) (%s) from the bank",
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c->lobby_client_id, cmd.item_id.load(), cmd.item_amount, name.c_str());
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c->lobby_client_id, item.id.load(), cmd.item_amount, name.c_str());
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c->game_data.character()->print_inventory(stderr, c->version(), s->item_name_index);
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}
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