implement play time on BB
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@@ -129,6 +129,7 @@ void on_login_complete(shared_ptr<ServerState> s, shared_ptr<Client> c) {
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if (c->version() == GameVersion::BB) {
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// This implicitly loads the client's account and player data
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send_complete_player_bb(c);
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c->game_data.should_update_play_time = true;
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}
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send_lobby_list(c, s);
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