fix camera zone layout in ep3 map disassembly
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@@ -1667,8 +1667,6 @@ string MapDefinition::str(const CardIndex* card_index, uint8_t language) const {
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for (size_t w = 0; w < 2; w++) {
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for (size_t w = 0; w < 2; w++) {
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lines.emplace_back(string_printf(" camera zone %zu (team %c):", z, w ? 'A' : 'B'));
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lines.emplace_back(string_printf(" camera zone %zu (team %c):", z, w ? 'A' : 'B'));
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add_map(this->camera_zone_maps[w][z]);
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add_map(this->camera_zone_maps[w][z]);
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}
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for (size_t w = 0; w < 2; w++) {
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lines.emplace_back(" " + this->camera_zone_specs[w][z].str());
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lines.emplace_back(" " + this->camera_zone_specs[w][z].str());
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}
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}
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}
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}
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