refactor player/account data handling
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@@ -574,7 +574,6 @@ void PSOBBMultiKeyServerEncryption::ensure_stream_ready() {
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if (!this->client_crypt->active_key.get()) {
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throw logic_error("server crypt cannot be initialized because client crypt is not ready");
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}
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log(INFO, "[PSOBB/MK] Generating server stream");
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this->stream = PSOBBEncryption::generate_stream(
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*this->client_crypt->active_key, this->seed.data(), this->seed.size());
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}
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