fix team_dice_bonus variable names
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@@ -264,7 +264,7 @@ void Card::commit_attack(
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int16_t exp_amount = clamp<int16_t>(this->server()->team_exp[team_id], 0, effective_damage);
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this->server()->team_exp[team_id] -= exp_amount;
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effective_damage -= exp_amount;
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this->server()->compute_team_dice_boost(team_id);
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this->server()->compute_team_dice_bonus(team_id);
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this->server()->update_battle_state_flags_and_send_6xB4x03_if_needed();
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if (cmd) {
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cmd->effect.ap += exp_amount;
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