fix team_dice_bonus variable names
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@@ -979,12 +979,11 @@ struct Rules {
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} __attribute__((packed));
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struct RulesTrial {
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// The fields here have the same meaning as in the final version. The only
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// difference is that Dice Boost does not exist in the trial version.
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// Most fields here have the same meanings as in the final version.
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/* 00 */ uint8_t overall_time_limit = 0;
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/* 01 */ uint8_t phase_time_limit = 0;
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/* 02 */ AllowedCards allowed_cards = AllowedCards::ALL;
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/* 03 */ uint8_t atk_dice_max = 1;
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/* 03 */ uint8_t atk_dice_max = 1; // TODO: Are these actually maxes? Look at the dice roll function
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/* 04 */ uint8_t def_dice_max = 6;
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/* 05 */ uint8_t disable_deck_shuffle = 0;
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/* 06 */ uint8_t disable_deck_loop = 0;
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@@ -1009,7 +1008,7 @@ struct StateFlags {
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/* 06 */ SetupPhase setup_phase;
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/* 07 */ RegistrationPhase registration_phase;
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/* 08 */ parray<le_uint32_t, 2> team_exp;
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/* 10 */ parray<uint8_t, 2> team_dice_boost;
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/* 10 */ parray<uint8_t, 2> team_dice_bonus;
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/* 12 */ uint8_t first_team_turn;
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/* 13 */ uint8_t tournament_flag;
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/* 14 */ parray<CardType, 4> client_sc_card_types;
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