fix team_dice_bonus variable names
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@@ -1287,7 +1287,7 @@ static bool add_next_game_client(shared_ptr<Lobby> l) {
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state_cmd.state.setup_phase = Episode3::SetupPhase::REGISTRATION;
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state_cmd.state.registration_phase = Episode3::RegistrationPhase::AWAITING_NUM_PLAYERS;
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state_cmd.state.team_exp.clear(0);
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state_cmd.state.team_dice_boost.clear(0);
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state_cmd.state.team_dice_bonus.clear(0);
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state_cmd.state.first_team_turn = 0xFF;
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state_cmd.state.tournament_flag = 0x01;
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state_cmd.state.client_sc_card_types.clear(Episode3::CardType::INVALID_FF);
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