switch 6xBE and 6xE3 order

This commit is contained in:
Martin Michelsen
2023-12-20 16:22:56 -08:00
parent 82aaf4cd34
commit 40c0953ebc
+5 -2
View File
@@ -2731,12 +2731,15 @@ static void on_quest_F960_result_bb(shared_ptr<Client> c, uint8_t, uint8_t, cons
// have to deal with Meseta here.
item.id = l->generate_item_id(c->lobby_client_id);
p->add_item(item);
send_create_inventory_item_to_lobby(c, c->lobby_client_id, item);
// The 6xE3 handler on the client fails if the item already exists, so we
// need to send 6xE3 before we call send_create_inventory_item_to_lobby.
G_SetMesetaSlotPrizeResult_BB_6xE3 cmd_6xE3 = {{0xE3, sizeof(G_SetMesetaSlotPrizeResult_BB_6xE3) >> 2, 0x0000}, item};
send_command_t(c, 0x60, 0x00, cmd_6xE3);
p->add_item(item);
send_create_inventory_item_to_lobby(c, c->lobby_client_id, item);
if (c->log.should_log(LogLevel::INFO)) {
string name = s->item_name_index->describe_item(c->version(), item);
c->log.info("Awarded item %s", name.c_str());