add TextDice to disassembly
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@@ -1338,11 +1338,15 @@ public:
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const std::string& filename,
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const std::string& decompressed_filename,
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const std::string& text_filename = "",
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const std::string& deecompressed_text_filename = "");
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const std::string& deecompressed_text_filename = "",
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const std::string& dice_text_filename = "",
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const std::string& deecompressed_dice_text_filename = "");
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struct CardEntry {
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CardDefinition def;
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std::string text;
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std::string dice_caption;
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std::string dice_text;
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std::vector<std::string> debug_tags; // Empty unless debug == true
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};
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