document 6xB4x4B command
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@@ -31,8 +31,8 @@ struct DeckEntry {
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// always sets this to 3, and it's not clear why this even exists.
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uint8_t god_whim_flag;
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uint8_t unused1;
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le_uint16_t unused2;
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be_uint16_t unused3;
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le_uint16_t player_level;
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parray<uint8_t, 2> unused2;
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DeckEntry();
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void clear();
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