implement bb pre-lobby event
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@@ -414,6 +414,10 @@ void process_login_bb(shared_ptr<ServerState> s, shared_ptr<Client> c,
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c->game_data.bb_player_index = 0;
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}
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if (cmd.menu_id == MenuID::LOBBY) {
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c->preferred_lobby_id = cmd.preferred_lobby_id;
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}
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send_client_init_bb(c, 0);
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switch (c->bb_game_state) {
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