autogenerate ep3 map list, so new maps can be dropped in easily
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@@ -45,6 +45,7 @@ struct ServerState {
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bool allow_unregistered_users;
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RunShellBehavior run_shell_behavior;
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std::vector<std::shared_ptr<const PSOBBEncryption::KeyFile>> bb_private_keys;
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std::shared_ptr<const Ep3DataIndex> ep3_data_index;
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std::shared_ptr<const QuestIndex> quest_index;
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std::shared_ptr<const LevelTable> level_table;
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std::shared_ptr<const BattleParamTable> battle_params;
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