implement $item command on non-bb and on proxy
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@@ -208,6 +208,8 @@ void send_set_player_visibility(std::shared_ptr<Lobby> l,
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std::shared_ptr<Client> c, bool visible);
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void send_revive_player(std::shared_ptr<Lobby> l, std::shared_ptr<Client> c);
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void send_drop_item(Channel& ch, const ItemData& item,
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bool from_enemy, uint8_t area, float x, float z, uint16_t request_id);
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void send_drop_item(std::shared_ptr<Lobby> l, const ItemData& item,
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bool from_enemy, uint8_t area, float x, float z, uint16_t request_id);
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void send_drop_stacked_item(std::shared_ptr<Lobby> l, const ItemData& item,
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