support JSON rare item sets

This commit is contained in:
Martin Michelsen
2023-06-29 22:20:39 -07:00
parent b324173d8e
commit 4442ca0250
7 changed files with 258 additions and 31 deletions
+1
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@@ -132,6 +132,7 @@ enum class EnemyType {
ZOL_GIBBON, ZOL_GIBBON,
ZU, ZU,
ZU_ALT, ZU_ALT,
MAX_ENEMY_TYPE,
}; };
template <> template <>
+129 -9
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@@ -232,7 +232,8 @@ enum class Behavior {
DECODE_SJIS, DECODE_SJIS,
EXTRACT_GSL, EXTRACT_GSL,
EXTRACT_BML, EXTRACT_BML,
FORMAT_ITEMRT_REL, FORMAT_RARE_ITEM_SET,
CONVERT_ITEMRT_REL_TO_JSON,
SHOW_EP3_DATA, SHOW_EP3_DATA,
DESCRIBE_ITEM, DESCRIBE_ITEM,
ENCODE_ITEM, ENCODE_ITEM,
@@ -265,7 +266,8 @@ static bool behavior_takes_input_filename(Behavior b) {
(b == Behavior::DECODE_QUEST_FILE) || (b == Behavior::DECODE_QUEST_FILE) ||
(b == Behavior::DISASSEMBLE_QUEST_SCRIPT) || (b == Behavior::DISASSEMBLE_QUEST_SCRIPT) ||
(b == Behavior::DECODE_SJIS) || (b == Behavior::DECODE_SJIS) ||
(b == Behavior::FORMAT_ITEMRT_REL) || (b == Behavior::FORMAT_RARE_ITEM_SET) ||
(b == Behavior::CONVERT_ITEMRT_REL_TO_JSON) ||
(b == Behavior::EXTRACT_GSL) || (b == Behavior::EXTRACT_GSL) ||
(b == Behavior::EXTRACT_BML) || (b == Behavior::EXTRACT_BML) ||
(b == Behavior::DESCRIBE_ITEM) || (b == Behavior::DESCRIBE_ITEM) ||
@@ -290,6 +292,7 @@ static bool behavior_takes_output_filename(Behavior b) {
(b == Behavior::DECRYPT_GCI_SAVE) || (b == Behavior::DECRYPT_GCI_SAVE) ||
(b == Behavior::ENCRYPT_GCI_SAVE) || (b == Behavior::ENCRYPT_GCI_SAVE) ||
(b == Behavior::DISASSEMBLE_QUEST_SCRIPT) || (b == Behavior::DISASSEMBLE_QUEST_SCRIPT) ||
(b == Behavior::CONVERT_ITEMRT_REL_TO_JSON) ||
(b == Behavior::DECODE_SJIS) || (b == Behavior::DECODE_SJIS) ||
(b == Behavior::EXTRACT_GSL) || (b == Behavior::EXTRACT_GSL) ||
(b == Behavior::EXTRACT_BML); (b == Behavior::EXTRACT_BML);
@@ -316,6 +319,7 @@ int main(int argc, char** argv) {
size_t bytes = 0; size_t bytes = 0;
ssize_t compression_level = 0; ssize_t compression_level = 0;
bool compress_optimal = false; bool compress_optimal = false;
bool json = false;
const char* find_decryption_seed_ciphertext = nullptr; const char* find_decryption_seed_ciphertext = nullptr;
vector<const char*> find_decryption_seed_plaintexts; vector<const char*> find_decryption_seed_plaintexts;
const char* input_filename = nullptr; const char* input_filename = nullptr;
@@ -392,6 +396,8 @@ int main(int argc, char** argv) {
skip_little_endian = true; skip_little_endian = true;
} else if (!strcmp(argv[x], "--skip-big-endian")) { } else if (!strcmp(argv[x], "--skip-big-endian")) {
skip_big_endian = true; skip_big_endian = true;
} else if (!strcmp(argv[x], "--json")) {
json = true;
} else if (!strncmp(argv[x], "--require-password=", 19)) { } else if (!strncmp(argv[x], "--require-password=", 19)) {
replay_required_password = &argv[x][19]; replay_required_password = &argv[x][19];
} else if (!strncmp(argv[x], "--require-access-key=", 21)) { } else if (!strncmp(argv[x], "--require-access-key=", 21)) {
@@ -459,8 +465,10 @@ int main(int argc, char** argv) {
behavior = Behavior::DISASSEMBLE_QUEST_SCRIPT; behavior = Behavior::DISASSEMBLE_QUEST_SCRIPT;
} else if (!strcmp(argv[x], "cat-client")) { } else if (!strcmp(argv[x], "cat-client")) {
behavior = Behavior::CAT_CLIENT; behavior = Behavior::CAT_CLIENT;
} else if (!strcmp(argv[x], "format-itemrt-rel")) { } else if (!strcmp(argv[x], "format-rare-item-set")) {
behavior = Behavior::FORMAT_ITEMRT_REL; behavior = Behavior::FORMAT_RARE_ITEM_SET;
} else if (!strcmp(argv[x], "convert-itemrt-rel-to-json")) {
behavior = Behavior::CONVERT_ITEMRT_REL_TO_JSON;
} else if (!strcmp(argv[x], "show-ep3-data")) { } else if (!strcmp(argv[x], "show-ep3-data")) {
behavior = Behavior::SHOW_EP3_DATA; behavior = Behavior::SHOW_EP3_DATA;
} else if (!strcmp(argv[x], "describe-item")) { } else if (!strcmp(argv[x], "describe-item")) {
@@ -552,12 +560,16 @@ int main(int argc, char** argv) {
} }
} else if (behavior == Behavior::DISASSEMBLE_QUEST_SCRIPT) { } else if (behavior == Behavior::DISASSEMBLE_QUEST_SCRIPT) {
filename += ".txt"; filename += ".txt";
} else if (behavior == Behavior::CONVERT_ITEMRT_REL_TO_JSON) {
filename += ".json";
} else { } else {
filename += ".dec"; filename += ".dec";
} }
save_file(filename, data, size); save_file(filename, data, size);
} else if (isatty(fileno(stdout)) && (behavior != Behavior::DISASSEMBLE_QUEST_SCRIPT)) { } else if (isatty(fileno(stdout)) &&
(behavior != Behavior::DISASSEMBLE_QUEST_SCRIPT) &&
(behavior != Behavior::CONVERT_ITEMRT_REL_TO_JSON)) {
// If stdout is a terminal and the data is not known to be text, use // If stdout is a terminal and the data is not known to be text, use
// print_data to write the result // print_data to write the result
print_data(stdout, data, size); print_data(stdout, data, size);
@@ -1105,9 +1117,14 @@ int main(int argc, char** argv) {
break; break;
} }
case Behavior::FORMAT_ITEMRT_REL: { case Behavior::FORMAT_RARE_ITEM_SET: {
shared_ptr<string> data(new string(read_input_data())); shared_ptr<string> data(new string(read_input_data()));
RELRareItemSet rs(data); shared_ptr<RareItemSet> rs;
if (json) {
rs.reset(new JSONRareItemSet(JSONObject::parse(read_input_data())));
} else {
rs.reset(new RELRareItemSet(data));
}
auto format_drop = +[](const RareItemSet::ExpandedDrop& r) -> string { auto format_drop = +[](const RareItemSet::ExpandedDrop& r) -> string {
ItemData item; ItemData item;
@@ -1132,7 +1149,7 @@ int main(int argc, char** argv) {
fprintf(stdout, " Monster rares:\n"); fprintf(stdout, " Monster rares:\n");
for (size_t z = 0; z < 0x65; z++) { for (size_t z = 0; z < 0x65; z++) {
for (const auto& spec : rs.get_enemy_specs(mode, episode, difficulty, section_id, z)) { for (const auto& spec : rs->get_enemy_specs(mode, episode, difficulty, section_id, z)) {
string s = format_drop(spec); string s = format_drop(spec);
fprintf(stdout, " %02zX: %s\n", z, s.c_str()); fprintf(stdout, " %02zX: %s\n", z, s.c_str());
} }
@@ -1140,7 +1157,7 @@ int main(int argc, char** argv) {
fprintf(stdout, " Box rares:\n"); fprintf(stdout, " Box rares:\n");
for (size_t area = 0; area < 0x12; area++) { for (size_t area = 0; area < 0x12; area++) {
for (const auto& spec : rs.get_box_specs(mode, episode, difficulty, section_id, area)) { for (const auto& spec : rs->get_box_specs(mode, episode, difficulty, section_id, area)) {
string s = format_drop(spec); string s = format_drop(spec);
fprintf(stdout, " (area %02zX) %s\n", area, s.c_str()); fprintf(stdout, " (area %02zX) %s\n", area, s.c_str());
} }
@@ -1159,6 +1176,109 @@ int main(int argc, char** argv) {
} }
} }
} }
break;
}
case Behavior::CONVERT_ITEMRT_REL_TO_JSON: {
shared_ptr<string> data(new string(read_input_data()));
RELRareItemSet rs(data);
// Compute the mapping of {rt_index: EnemyType}
vector<vector<EnemyType>> rt_index_to_enemy_type;
for (size_t z = 0; z < static_cast<size_t>(EnemyType::MAX_ENEMY_TYPE); z++) {
EnemyType t = static_cast<EnemyType>(z);
try {
uint8_t rt_index = rare_table_index_for_enemy_type(t);
if (rt_index >= rt_index_to_enemy_type.size()) {
rt_index_to_enemy_type.resize(rt_index + 1);
}
rt_index_to_enemy_type[rt_index].emplace_back(t);
} catch (const exception&) {
}
}
JSONObject::dict_type episodes_dict;
static const array<Episode, 3> episodes = {Episode::EP1, Episode::EP2, Episode::EP4};
for (Episode episode : episodes) {
JSONObject::dict_type difficulty_dict;
for (uint8_t difficulty = 0; difficulty < 4; difficulty++) {
JSONObject::dict_type section_id_dict;
for (uint8_t section_id = 0; section_id < 10; section_id++) {
JSONObject::dict_type collection_dict;
for (size_t rt_index = 0; rt_index < rt_index_to_enemy_type.size(); rt_index++) {
const auto& enemy_types = rt_index_to_enemy_type[rt_index];
if (enemy_types.empty()) {
continue;
}
for (const auto& spec : rs.get_enemy_specs(GameMode::NORMAL, episode, difficulty, section_id, rt_index)) {
JSONObject::list_type spec_list;
auto frac = reduce_fraction<uint64_t>(spec.probability, 0x100000000);
spec_list.emplace_back(make_json_str(string_printf("%" PRIu64 "/%" PRIu64, frac.first, frac.second)));
ItemData item;
item.data1[0] = spec.item_code[0];
item.data1[1] = spec.item_code[1];
item.data1[2] = spec.item_code[2];
spec_list.emplace_back(make_json_str(item.name(false)));
JSONObject::list_type specs_list;
specs_list.emplace_back(make_json_list(std::move(spec_list)));
auto specs_json = make_json_list(std::move(specs_list));
for (const auto& enemy_type : enemy_types) {
collection_dict.emplace(name_for_enum(enemy_type), specs_json);
}
}
}
for (size_t area = 0; area < 0x12; area++) {
JSONObject::list_type area_list;
for (const auto& spec : rs.get_box_specs(GameMode::NORMAL, episode, difficulty, section_id, area)) {
JSONObject::list_type spec_list;
auto frac = reduce_fraction<uint64_t>(spec.probability, 0x100000000);
spec_list.emplace_back(make_json_str(string_printf("%" PRIu64 "/%" PRIu64, frac.first, frac.second)));
ItemData item;
item.data1[0] = spec.item_code[0];
item.data1[1] = spec.item_code[1];
item.data1[2] = spec.item_code[2];
spec_list.emplace_back(make_json_str(item.name(false)));
area_list.emplace_back(make_json_list(std::move(spec_list)));
}
if (!area_list.empty()) {
collection_dict.emplace(
string_printf("Box-%s", name_for_area(episode, area)),
make_json_list(std::move(area_list)));
}
}
section_id_dict.emplace(name_for_section_id(section_id), make_json_dict(std::move(collection_dict)));
}
difficulty_dict.emplace(name_for_difficulty(difficulty), make_json_dict(std::move(section_id_dict)));
}
episodes_dict.emplace(name_for_episode(episode), make_json_dict(std::move(difficulty_dict)));
}
JSONObject::dict_type root_dict;
root_dict.emplace("Normal", make_json_dict(std::move(episodes_dict)));
auto root_json = make_json_dict(std::move(root_dict));
string json_data = root_json->serialize(
JSONObject::SerializeOption::FORMAT |
JSONObject::SerializeOption::HEX_INTEGERS |
JSONObject::SerializeOption::SORT_DICT_KEYS);
write_output_data(json_data.data(), json_data.size());
// {"Normal": {"Episode1": {"Ultimate": {"Viridia": {"GRASS_ASSASSIN": [...], "Box-Ruins2": [...]}}}}}
// ["1/32", "Slicer of Assassin"]
// [0xE0000000, 0x031000]
break; break;
} }
+33 -6
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@@ -190,7 +190,7 @@ JSONRareItemSet::JSONRareItemSet(std::shared_ptr<const JSONObject> json) {
uint8_t section_id = section_id_for_name(section_id_it.first); uint8_t section_id = section_id_for_name(section_id_it.first);
auto& collection = this->collections[this->key_for_params(mode, episode, difficulty, section_id)]; auto& collection = this->collections[this->key_for_params(mode, episode, difficulty, section_id)];
for (const auto& item_it : difficulty_it.second->as_dict()) { for (const auto& item_it : section_id_it.second->as_dict()) {
vector<ExpandedDrop>* target; vector<ExpandedDrop>* target;
if (starts_with(item_it.first, "Box-")) { if (starts_with(item_it.first, "Box-")) {
uint8_t area = drop_area_for_name(item_it.first.substr(4)); uint8_t area = drop_area_for_name(item_it.first.substr(4));
@@ -209,11 +209,38 @@ JSONRareItemSet::JSONRareItemSet(std::shared_ptr<const JSONObject> json) {
for (const auto& spec_json : item_it.second->as_list()) { for (const auto& spec_json : item_it.second->as_list()) {
auto& spec_list = spec_json->as_list(); auto& spec_list = spec_json->as_list();
auto& d = target->emplace_back(); auto& d = target->emplace_back();
d.probability = spec_list.at(0)->as_int();
uint32_t item_code = spec_list.at(1)->as_int(); auto prob_desc = spec_list.at(1);
d.item_code[0] = (item_code >> 16) & 0xFF; if (prob_desc->is_int()) {
d.item_code[1] = (item_code >> 8) & 0xFF; d.probability = spec_list.at(0)->as_int();
d.item_code[2] = item_code & 0xFF; } else if (prob_desc->is_string()) {
auto tokens = split(prob_desc->as_string(), '/');
if (tokens.size() != 2) {
throw runtime_error("invalid probability specification");
}
uint64_t numerator = stoull(tokens[0], nullptr, 0);
uint64_t denominator = stoull(tokens[1], nullptr, 0);
if (numerator == denominator) {
d.probability = 0xFFFFFFFF;
} else {
d.probability = (static_cast<uint64_t>(numerator) << 32) / denominator;
}
}
auto item_desc = spec_list.at(1);
if (item_desc->is_int()) {
uint32_t item_code = spec_list.at(1)->as_int();
d.item_code[0] = (item_code >> 16) & 0xFF;
d.item_code[1] = (item_code >> 8) & 0xFF;
d.item_code[2] = item_code & 0xFF;
} else if (item_desc->is_string()) {
ItemData data(item_desc->as_string());
d.item_code[0] = data.data1[0];
d.item_code[1] = data.data1[1];
d.item_code[2] = data.data1[2];
} else {
throw runtime_error("invalid item description type");
}
} }
} }
} }
+1 -1
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@@ -3178,7 +3178,7 @@ shared_ptr<Lobby> create_game_generic(
s->weapon_random_sets.at(game->difficulty), s->weapon_random_sets.at(game->difficulty),
s->item_parameter_table, s->item_parameter_table,
game->episode, game->episode,
game->mode, (game->mode == GameMode::SOLO) ? GameMode::NORMAL : game->mode,
game->difficulty, game->difficulty,
game->section_id, game->section_id,
game->random_seed)); game->random_seed));
+10 -3
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@@ -830,9 +830,16 @@ void ServerState::load_level_table() {
} }
void ServerState::load_item_tables() { void ServerState::load_item_tables() {
config_log.info("Loading rare item table"); try {
this->rare_item_set.reset(new RELRareItemSet( config_log.info("Loading JSON rare item table");
this->load_bb_file("ItemRT.rel"))); auto json = JSONObject::parse(load_file("system/blueburst/rare-table.json"));
this->rare_item_set.reset(new JSONRareItemSet(json));
} catch (const exception& e) {
config_log.info("Failed to load JSON rare item table: %s", e.what());
config_log.info("Loading REL rare item table");
this->rare_item_set.reset(new RELRareItemSet(
this->load_bb_file("ItemRT.rel")));
}
// Note: These files don't exist in BB, so we use the GC versions of them // Note: These files don't exist in BB, so we use the GC versions of them
// instead. This doesn't include Episode 4 of course, so we use Episode 1 // instead. This doesn't include Episode 4 of course, so we use Episode 1
+81 -12
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@@ -4,18 +4,6 @@
using namespace std; using namespace std;
size_t area_limit_for_episode(Episode ep) {
switch (ep) {
case Episode::EP1:
case Episode::EP2:
return 17;
case Episode::EP4:
return 10;
default:
return 0;
}
}
bool episode_has_arpg_semantics(Episode ep) { bool episode_has_arpg_semantics(Episode ep) {
return (ep == Episode::EP1) || (ep == Episode::EP2) || (ep == Episode::EP4); return (ep == Episode::EP1) || (ep == Episode::EP2) || (ep == Episode::EP4);
} }
@@ -648,3 +636,84 @@ uint8_t drop_area_for_name(const std::string& name) {
}); });
return areas.at(tolower(name)); return areas.at(tolower(name));
} }
static const array<const char*, 0x12> ep1_area_names = {
"Pioneer2",
"Forest1",
"Forest2",
"Caves1",
"Caves2",
"Caves3",
"Mines1",
"Mines2",
"Ruins1",
"Ruins2",
"Ruins3",
"Dragon",
"DeRolLe",
"VolOpt",
"DarkFalz",
"Lobby",
"Battle1",
"Battle2",
};
static const array<const char*, 0x12> ep2_area_names = {
"Pioneer2",
"TempleAlpha",
"TempleBeta",
"SpaceshipAlpha",
"CentralControlArea",
"JungleNorth",
"JungleSouth",
"Mountain",
"Seaside",
"SeabedUpper",
"SeabedLower",
"GalGryphon",
"OlgaFlow",
"BarbaRay",
"GolDragon",
"SeasideNight",
"Tower",
};
static const array<const char*, 0x0B> ep4_area_names = {
"Pioneer2",
"CraterEast",
"CraterWest",
"CraterSouth",
"CraterNorth",
"CraterInterior",
"Desert1",
"Desert2",
"Desert3",
"SaintMillion",
"Purgatory",
};
size_t area_limit_for_episode(Episode ep) {
switch (ep) {
case Episode::EP1:
return ep1_area_names.size() - 1;
case Episode::EP2:
return ep2_area_names.size() - 1;
case Episode::EP4:
return ep4_area_names.size() - 1;
default:
return 0;
}
}
const char* name_for_area(Episode episode, uint8_t area) {
switch (episode) {
case Episode::EP1:
return ep1_area_names.at(area);
case Episode::EP2:
return ep2_area_names.at(area);
case Episode::EP4:
return ep4_area_names.at(area);
default:
throw logic_error("invalid episode for drop area");
}
}
+3
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@@ -79,3 +79,6 @@ extern const std::vector<const char*> name_for_mag_color;
extern const std::unordered_map<std::string, uint8_t> mag_color_for_name; extern const std::unordered_map<std::string, uint8_t> mag_color_for_name;
uint8_t drop_area_for_name(const std::string& name); uint8_t drop_area_for_name(const std::string& name);
size_t area_limit_for_episode(Episode ep);
const char* name_for_area(Episode episode, uint8_t drop_area);