add DC NTE format for 6x06 command

This commit is contained in:
Martin Michelsen
2024-03-03 22:33:55 -08:00
parent 52688982ea
commit 454bcf107b
4 changed files with 27 additions and 2 deletions
+13
View File
@@ -194,6 +194,19 @@ struct PlayerDispDataBB {
void apply_dressing_room(const PlayerDispDataBBPreview&);
} __attribute__((packed));
struct GuildCardDCNTE {
/* 00 */ le_uint32_t player_tag = 0;
/* 04 */ le_uint32_t guild_card_number = 0;
/* 08 */ pstring<TextEncoding::ASCII, 0x18> name;
/* 20 */ pstring<TextEncoding::MARKED, 0x48> description;
/* 68 */ parray<uint8_t, 0x0F> unused2;
/* 77 */ uint8_t present = 0;
/* 78 */ uint8_t language = 0;
/* 79 */ uint8_t section_id = 0;
/* 7A */ uint8_t char_class = 0;
/* 7B */
} __attribute__((packed));
struct GuildCardDC {
/* 00 */ le_uint32_t player_tag = 0;
/* 04 */ le_uint32_t guild_card_number = 0;