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@@ -75,4 +75,29 @@
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// via $quest, AvailableIf and EnabledIf are not checked, so it's inadvisable
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// to use this option if either of those options are also used.
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// "AllowStartFromChatCommand": true,
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// If this field is specified, it overrides the default common item table for
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// the duration of the quest. The common item table name must begin with
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// either "common-table-" or "ItemPT-", and the corresponding file should be
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// in system/item-tables/ and should be in .json, .afs, .gsl, or .gslb
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// format. The file extension (.json, etc.) should not be included here. If
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// you use this, make sure to set AllowedDropModes appropriately below.
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// "CommonItemSetName": "common-table-custom1",
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// If this field is specified, it overrides the default rare item table for
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// the duration of the quest. The rare item table name must begin with either
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// "rare-table-" or "ItemRT-". As for common item sets, the rare table must
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// be in system/item-tables/. If it's in JSON format, the table name must end
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// with -v1, -v2, -v3, or -v4. If you use this, make sure to set
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// AllowedDropModes appropriately below.
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// "RareItemSetName": "rare-table-custom1",
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// If these fields are specified, they override the allowed drop modes and
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// the default drop mode for the game when the quest is loaded. These
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// function analogously to the drop mode fields in config.json; see the
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// comments there for more information. If a custom common or rare table is
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// also specified above, the client drop mode should be disallowed here (by
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// clearing the 0x02 bit of AllowedDropModes).
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// "AllowedDropModes": 0x1D,
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// "DefaultDropMode": "SERVER_PRIVATE",
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}
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