implement 6xD1 command for BB challenge mode

This commit is contained in:
Martin Michelsen
2023-11-19 21:41:51 -08:00
parent 9476a3fc27
commit 4588a71e5a
5 changed files with 38 additions and 11 deletions
+2 -4
View File
@@ -296,10 +296,8 @@ void send_drop_item(std::shared_ptr<ServerState> s, Channel& ch, const ItemData&
bool from_enemy, uint8_t floor, float x, float z, uint16_t request_id);
void send_drop_item(std::shared_ptr<Lobby> l, const ItemData& item,
bool from_enemy, uint8_t floor, float x, float z, uint16_t request_id);
void send_drop_stacked_item(std::shared_ptr<ServerState> s, Channel& ch, const ItemData& item,
uint8_t floor, float x, float z);
void send_drop_stacked_item(std::shared_ptr<Lobby> l, const ItemData& item,
uint8_t floor, float x, float z);
void send_drop_stacked_item(std::shared_ptr<ServerState> s, Channel& ch, const ItemData& item, uint8_t floor, float x, float z);
void send_drop_stacked_item(std::shared_ptr<Lobby> l, const ItemData& item, uint8_t floor, float x, float z);
void send_pick_up_item(std::shared_ptr<Client> c, uint32_t id, uint8_t floor);
void send_create_inventory_item(std::shared_ptr<Client> c, const ItemData& item);
void send_destroy_item(std::shared_ptr<Client> c, uint32_t item_id, uint32_t amount);