use enums for difficulty and language; fix enemy state aliases; closes #694

This commit is contained in:
Martin Michelsen
2025-10-17 20:53:25 -07:00
parent 052dcf8c6e
commit 46c2260d0f
70 changed files with 790 additions and 671 deletions
+17 -4
View File
@@ -70,12 +70,25 @@ public:
} __packed_ws__(MovementData, 0x30);
struct Table {
/* 0000 */ parray<parray<PlayerStats, 0x60>, 4> stats;
/* 3600 */ parray<parray<AttackData, 0x60>, 4> attack_data;
/* 7E00 */ parray<parray<ResistData, 0x60>, 4> resist_data;
/* AE00 */ parray<parray<MovementData, 0x60>, 4> movement_data;
/* 0000 */ parray<parray<PlayerStats, 0x60>, 4> stats; // [difficulty][bp_index]
/* 3600 */ parray<parray<AttackData, 0x60>, 4> attack_data; // [difficulty][bp_index]
/* 7E00 */ parray<parray<ResistData, 0x60>, 4> resist_data; // [difficulty][bp_index]
/* AE00 */ parray<parray<MovementData, 0x60>, 4> movement_data; // [difficulty][bp_index]
/* F600 */
const PlayerStats& stats_for_index(Difficulty difficulty, uint8_t index) const {
return this->stats.at(static_cast<size_t>(difficulty)).at(index);
}
const AttackData& attack_data_for_index(Difficulty difficulty, uint8_t index) const {
return this->attack_data.at(static_cast<size_t>(difficulty)).at(index);
}
const ResistData& resist_data_for_index(Difficulty difficulty, uint8_t index) const {
return this->resist_data.at(static_cast<size_t>(difficulty)).at(index);
}
const MovementData& movement_data_for_index(Difficulty difficulty, uint8_t index) const {
return this->movement_data.at(static_cast<size_t>(difficulty)).at(index);
}
void print(FILE* stream, Episode episode) const;
} __packed_ws__(Table, 0xF600);