use enums for difficulty and language; fix enemy state aliases; closes #694
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@@ -265,7 +265,7 @@ public:
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G_UpdateDecks_Ep3_6xB4x07 prepare_6xB4x07_decks_update() const;
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G_SetPlayerNames_Ep3_6xB4x1C prepare_6xB4x1C_names_update() const;
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static std::string prepare_6xB6x41_map_definition(std::shared_ptr<const MapIndex::Map> map, uint8_t language, bool is_nte);
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static std::string prepare_6xB6x41_map_definition(std::shared_ptr<const MapIndex::Map> map, Language language, bool is_nte);
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void send_6xB6x41_to_all_clients() const;
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G_SetTrapTileLocations_Ep3_6xB4x50 prepare_6xB4x50_trap_tile_locations() const;
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