use enums for difficulty and language; fix enemy state aliases; closes #694
This commit is contained in:
+6
-6
@@ -72,7 +72,7 @@ struct VersionedQuest {
|
||||
// Most of these default values are intentionally invalid; we use these
|
||||
// values to check if each field was parsed during quest indexing.
|
||||
Version version = Version::UNKNOWN;
|
||||
uint8_t language = 0xFF;
|
||||
Language language = Language::UNKNOWN;
|
||||
std::shared_ptr<const std::string> bin_contents;
|
||||
std::shared_ptr<const std::string> dat_contents;
|
||||
std::shared_ptr<const MapFile> map_file;
|
||||
@@ -86,7 +86,7 @@ struct VersionedQuest {
|
||||
std::string pvr_filename() const;
|
||||
std::string xb_filename() const;
|
||||
|
||||
std::shared_ptr<VersionedQuest> create_download_quest(uint8_t override_language = 0xFF) const;
|
||||
std::shared_ptr<VersionedQuest> create_download_quest(Language override_language = Language::UNKNOWN) const;
|
||||
std::string encode_qst() const;
|
||||
};
|
||||
|
||||
@@ -107,14 +107,14 @@ struct Quest {
|
||||
|
||||
std::shared_ptr<const SuperMap> get_supermap(int64_t random_seed) const;
|
||||
|
||||
const std::string& name_for_language(uint8_t language) const;
|
||||
const std::string& name_for_language(Language language) const;
|
||||
|
||||
void add_version(std::shared_ptr<const VersionedQuest> vq);
|
||||
bool has_version(Version v, uint8_t language) const;
|
||||
bool has_version(Version v, Language language) const;
|
||||
bool has_version_any_language(Version v) const;
|
||||
std::shared_ptr<const VersionedQuest> version(Version v, uint8_t language) const;
|
||||
std::shared_ptr<const VersionedQuest> version(Version v, Language language) const;
|
||||
|
||||
static uint32_t versions_key(Version v, uint8_t language);
|
||||
static uint32_t versions_key(Version v, Language language);
|
||||
};
|
||||
|
||||
struct QuestIndex {
|
||||
|
||||
Reference in New Issue
Block a user