use enums for difficulty and language; fix enemy state aliases; closes #694

This commit is contained in:
Martin Michelsen
2025-10-17 20:53:25 -07:00
parent 052dcf8c6e
commit 46c2260d0f
70 changed files with 790 additions and 671 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
.version DC_V1
.quest_num 50
.language 1
.language E
.name "Soul of a Blacksmith"
.short_desc "A blacksmith\nwants to make\na weapon using\nRagol\'s unknown\nmaterials."
.long_desc "Client: Ozwald\nQuest:\nI want to make a new\nweapon using unknown\nmaterials on Ragol.\nReward: 2500 Meseta"
+1 -1
View File
@@ -1,6 +1,6 @@
.version DC_V1
.quest_num 52
.language 1
.language E
.name "The Retired Hunter"
.short_desc "I will kill\n10000 monsters\nbefore I die!"
.long_desc "Client: Donoph\nQuest:\n An old hunter, Donoph,\n is about to die.\n Defeat 99 monsters to\n fulfill his dream.\nReward: 8000 Meseta\n"