use enums for difficulty and language; fix enemy state aliases; closes #694
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.version DC_V1
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.quest_num 50
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.language 1
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.language E
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.name "Soul of a Blacksmith"
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.short_desc "A blacksmith\nwants to make\na weapon using\nRagol\'s unknown\nmaterials."
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.long_desc "Client: Ozwald\nQuest:\nI want to make a new\nweapon using unknown\nmaterials on Ragol.\nReward: 2500 Meseta"
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@@ -1,6 +1,6 @@
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.version DC_V1
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.quest_num 52
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.language 1
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.language E
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.name "The Retired Hunter"
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.short_desc "I will kill\n10000 monsters\nbefore I die!"
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.long_desc "Client: Donoph\nQuest:\n An old hunter, Donoph,\n is about to die.\n Defeat 99 monsters to\n fulfill his dream.\nReward: 8000 Meseta\n"
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