use enums for difficulty and language; fix enemy state aliases; closes #694
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@@ -27,15 +27,15 @@
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// versions (DC, GC, and XB), this affects how strings are encoded - Japanese
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// uses Shift-JIS and other languages use ISO8859. (On PC V2 and BB, UTF-16 is
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// used for strings in all languages.) The language values are:
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// 0 = Japanese
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// 1 = English
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// 2 = German
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// 3 = French
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// 4 = Spanish
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// 5 = Chinese (simplified)
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// 6 = Chinese (traditional)
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// 7 = Korean
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.language 1
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// J = Japanese
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// E = English
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// G = German
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// F = French
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// S = Spanish
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// B = Chinese (simplified)
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// T = Chinese (traditional)
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// K = Korean
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.language E
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// The .episode directive specifies the quest's episode. The server ignores this
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// if a set_episode or set_episode2 opcode is present in the code following the
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