delete some outdated comments
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-9
@@ -101,10 +101,6 @@ void send_command_with_header(Channel& ch, const void* data, size_t size) {
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////////////////////////////////////////////////////////////////////////////////
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// CommandServerInit: this function sends the command that initializes encryption
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// strings needed for various functions
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static const char* anti_copyright = "This server is in no way affiliated, sponsored, or supported by SEGA Enterprises or SONICTEAM. The preceding message exists only in order to remain compatible with programs that expect it.";
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static const char* dc_port_map_copyright = "DreamCast Port Map. Copyright SEGA Enterprises. 1999";
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static const char* dc_lobby_server_copyright = "DreamCast Lobby Server. Copyright SEGA Enterprises. 1999";
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@@ -695,9 +691,6 @@ void send_info_board(shared_ptr<Client> c, shared_ptr<Lobby> l) {
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////////////////////////////////////////////////////////////////////////////////
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// CommandCardSearchResult: sends a guild card search result to a player.
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template <typename CommandHeaderT, typename CharT>
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void send_card_search_result_t(
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shared_ptr<ServerState> s,
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@@ -866,8 +859,7 @@ void send_menu(shared_ptr<Client> c, const u16string& menu_name,
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// CommandGameSelect: presents the player with a Game Select menu. returns the selection in the same way as CommandShipSelect.
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template <typename CharT>
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void send_game_menu_t(shared_ptr<Client> c, shared_ptr<ServerState> s) {
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