fix all trailing whitespace

This commit is contained in:
Martin Michelsen
2020-02-20 10:33:13 -08:00
parent e96e82527a
commit 4812a2c666
9 changed files with 309 additions and 309 deletions
+62 -62
View File
@@ -36,8 +36,8 @@ unordered_map<u16string, uint8_t> name_to_section_id({
{u"whitill", 9}});
vector<u16string> lobby_event_to_name({
u"none", u"xmas", u"none", u"val", u"easter", u"hallo", u"sonic",
u"newyear", u"summer", u"white", u"wedding", u"fall", u"s-spring",
u"none", u"xmas", u"none", u"val", u"easter", u"hallo", u"sonic",
u"newyear", u"summer", u"white", u"wedding", u"fall", u"s-spring",
u"s-summer", u"spring"});
unordered_map<u16string, uint8_t> name_to_lobby_event({
@@ -87,42 +87,42 @@ unordered_map<uint8_t, u16string> lobby_type_to_name({
});
unordered_map<u16string, uint8_t> name_to_lobby_type({
{u"normal", 0x00},
{u"inormal", 0x0F},
{u"ipc", 0x10},
{u"iball", 0x11},
{u"cave1", 0xD4},
{u"cave2u", 0x67},
{u"dragon", 0xFC},
{u"derolle", 0xFD},
{u"volopt", 0xFE},
{u"darkfalz", 0xFF},
{u"planet", 0xE9},
{u"clouds", 0xEA},
{u"cave", 0xED},
{u"jungle", 0xEE},
{u"forest2-2", 0xEF},
{u"forest2-1", 0xF0},
{u"windpower", 0xF1},
{u"overview", 0xF2},
{u"seaside", 0xF3},
{u"some?", 0xF4},
{u"dmorgue", 0xF5},
{u"caelum", 0xF6},
{u"digital", 0xF8},
{u"boss1", 0xF9},
{u"boss2", 0xFA},
{u"boss3", 0xFB},
{u"knight", 0xFC},
{u"sky", 0xFE},
{u"morgue", 0xFF},
{u"normal", 0x00},
{u"inormal", 0x0F},
{u"ipc", 0x10},
{u"iball", 0x11},
{u"cave1", 0xD4},
{u"cave2u", 0x67},
{u"dragon", 0xFC},
{u"derolle", 0xFD},
{u"volopt", 0xFE},
{u"darkfalz", 0xFF},
{u"planet", 0xE9},
{u"clouds", 0xEA},
{u"cave", 0xED},
{u"jungle", 0xEE},
{u"forest2-2", 0xEF},
{u"forest2-1", 0xF0},
{u"windpower", 0xF1},
{u"overview", 0xF2},
{u"seaside", 0xF3},
{u"some?", 0xF4},
{u"dmorgue", 0xF5},
{u"caelum", 0xF6},
{u"digital", 0xF8},
{u"boss1", 0xF9},
{u"boss2", 0xFA},
{u"boss3", 0xFB},
{u"knight", 0xFC},
{u"sky", 0xFE},
{u"morgue", 0xFF},
});
vector<u16string> tech_id_to_name({
u"foie", u"gifoie", u"rafoie",
u"barta", u"gibarta", u"rabarta",
u"zonde", u"gizonde", u"razonde",
u"grants", u"deband", u"jellen", u"zalure", u"shifta",
u"foie", u"gifoie", u"rafoie",
u"barta", u"gibarta", u"rabarta",
u"zonde", u"gizonde", u"razonde",
u"grants", u"deband", u"jellen", u"zalure", u"shifta",
u"ryuker", u"resta", u"anti", u"reverser", u"megid"});
unordered_map<u16string, uint8_t> name_to_tech_id({
@@ -225,7 +225,7 @@ static void check_is_leader(shared_ptr<Lobby> l, shared_ptr<Client> c) {
////////////////////////////////////////////////////////////////////////////////
// Message commands
static void command_lobby_info(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_lobby_info(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
// no preconditions - everyone can use this command
@@ -253,19 +253,19 @@ static void command_lobby_info(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
}
}
static void command_ax(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_ax(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_privileges(c, Privilege::Announce);
log(INFO, "[$ax from %010u] %S\n", c->license->serial_number, args);
}
static void command_announce(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_announce(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_privileges(c, Privilege::Announce);
send_text_message(s, args);
}
static void command_arrow(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_arrow(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
// no preconditions
@@ -276,9 +276,9 @@ static void command_arrow(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
}
////////////////////////////////////////////////////////////////////////////////
// Lobby commands
// Lobby commands
static void command_cheat(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_cheat(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, true);
check_is_leader(l, c);
@@ -301,7 +301,7 @@ static void command_cheat(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
}
}
static void command_lobby_event(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_lobby_event(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, false);
check_privileges(c, Privilege::ChangeEvent);
@@ -318,7 +318,7 @@ static void command_lobby_event(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
send_command(l, 0xDA, l->event, NULL, 0);
}
static void command_lobby_event_all(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_lobby_event_all(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_privileges(c, Privilege::ChangeEvent);
@@ -340,7 +340,7 @@ static void command_lobby_event_all(shared_ptr<ServerState> s, shared_ptr<Lobby>
}
}
static void command_lobby_type(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_lobby_type(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, false);
check_privileges(c, Privilege::ChangeEvent);
@@ -366,9 +366,9 @@ static void command_lobby_type(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
}
////////////////////////////////////////////////////////////////////////////////
// Game commands
// Game commands
static void command_password(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_password(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, true);
check_is_leader(l, c);
@@ -385,7 +385,7 @@ static void command_password(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
}
}
static void command_min_level(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_min_level(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, true);
check_is_leader(l, c);
@@ -396,7 +396,7 @@ static void command_min_level(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
l->min_level + 1);
}
static void command_max_level(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_max_level(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, true);
check_is_leader(l, c);
@@ -414,9 +414,9 @@ static void command_max_level(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
}
////////////////////////////////////////////////////////////////////////////////
// Character commands
// Character commands
static void command_edit(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_edit(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, false);
check_version(c, GameVersion::BB);
@@ -500,7 +500,7 @@ static void command_edit(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
s->send_lobby_join_notifications(l, c);
}
static void command_change_bank(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_change_bank(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_version(c, GameVersion::BB);
@@ -508,7 +508,7 @@ static void command_change_bank(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
// TODO: make sure the bank name is filesystem-safe
}
static void command_convert_char_to_bb(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_convert_char_to_bb(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, false);
check_not_version(c, GameVersion::BB);
@@ -541,9 +541,9 @@ static void command_convert_char_to_bb(shared_ptr<ServerState> s, shared_ptr<Lob
}
////////////////////////////////////////////////////////////////////////////////
// Administration commands
// Administration commands
static void command_silence(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_silence(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_privileges(c, Privilege::SilenceUser);
@@ -564,7 +564,7 @@ static void command_silence(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
target->can_chat ? "un" : "");
}
static void command_kick(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_kick(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_privileges(c, Privilege::KickUser);
@@ -585,7 +585,7 @@ static void command_kick(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
send_text_message_printf(l, "$C6%s kicked off", target->player.disp.name);
}
static void command_ban(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_ban(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_privileges(c, Privilege::BanUser);
@@ -636,9 +636,9 @@ static void command_ban(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
}
////////////////////////////////////////////////////////////////////////////////
// Cheat commands
// Cheat commands
static void command_warp(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_warp(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, true);
check_cheats_enabled(l);
@@ -667,7 +667,7 @@ static void command_warp(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
send_warp(c, area);
}
static void command_infinite_hp(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_infinite_hp(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, true);
check_cheats_enabled(l);
@@ -676,7 +676,7 @@ static void command_infinite_hp(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
send_text_message_printf(c, "$C6Infinite HP %s", c->infinite_hp ? "enabled" : "disabled");
}
static void command_infinite_tp(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_infinite_tp(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, true);
check_cheats_enabled(l);
@@ -685,7 +685,7 @@ static void command_infinite_tp(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
send_text_message_printf(c, "$C6Infinite TP %s", c->infinite_tp ? "enabled" : "disabled");
}
static void command_item(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
static void command_item(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args) {
check_is_game(l, true);
check_cheats_enabled(l);
@@ -716,7 +716,7 @@ static void command_item(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
////////////////////////////////////////////////////////////////////////////////
typedef void (*handler_t)(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
typedef void (*handler_t)(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const char16_t* args);
struct ChatCommandDefinition {
handler_t handler;