fix all trailing whitespace
This commit is contained in:
@@ -166,7 +166,7 @@ struct PlayerDispDataBB {
|
||||
uint32_t name_color;
|
||||
uint8_t extra_model;
|
||||
uint8_t unused[11];
|
||||
uint32_t play_time; // not actually a game field; used only by my server
|
||||
uint32_t play_time; // not actually a game field; used only by my server
|
||||
uint32_t name_color_checksum;
|
||||
uint8_t section_id;
|
||||
uint8_t char_class;
|
||||
@@ -199,8 +199,8 @@ struct GuildCardGC {
|
||||
uint32_t serial_number;
|
||||
char name[0x18];
|
||||
char desc[0x6C];
|
||||
uint8_t reserved1; // should be 1
|
||||
uint8_t reserved2; // should be 1
|
||||
uint8_t reserved1; // should be 1
|
||||
uint8_t reserved2; // should be 1
|
||||
uint8_t section_id;
|
||||
uint8_t char_class;
|
||||
};
|
||||
@@ -211,8 +211,8 @@ struct GuildCardBB {
|
||||
char16_t name[0x18];
|
||||
char16_t teamname[0x10];
|
||||
char16_t desc[0x58];
|
||||
uint8_t reserved1; // should be 1
|
||||
uint8_t reserved2; // should be 1
|
||||
uint8_t reserved1; // should be 1
|
||||
uint8_t reserved2; // should be 1
|
||||
uint8_t section_id;
|
||||
uint8_t char_class;
|
||||
};
|
||||
@@ -226,22 +226,22 @@ struct GuildCardEntryBB {
|
||||
// the format of the BB guild card file
|
||||
struct GuildCardFileBB {
|
||||
uint8_t unknown[0x1F84];
|
||||
GuildCardEntryBB entry[0x0068]; // that's 104 of them in decimal
|
||||
GuildCardEntryBB entry[0x0068]; // that's 104 of them in decimal
|
||||
uint8_t unknown2[0x01AC];
|
||||
};
|
||||
|
||||
// PSOBB key config and team info
|
||||
struct KeyAndTeamConfigBB {
|
||||
uint8_t unknown[0x0114]; // 0000
|
||||
uint8_t key_config[0x016C]; // 0114
|
||||
uint8_t joystick_config[0x0038]; // 0280
|
||||
uint32_t serial_number; // 02B8
|
||||
uint32_t team_id; // 02BC
|
||||
uint32_t team_info[2]; // 02C0
|
||||
uint16_t team_privilege_level; // 02C8
|
||||
uint16_t reserved; // 02CA
|
||||
char16_t team_name[0x0010]; // 02CC
|
||||
uint8_t team_flag[0x0800]; // 02EC
|
||||
uint8_t unknown[0x0114]; // 0000
|
||||
uint8_t key_config[0x016C]; // 0114
|
||||
uint8_t joystick_config[0x0038]; // 0280
|
||||
uint32_t serial_number; // 02B8
|
||||
uint32_t team_id; // 02BC
|
||||
uint32_t team_info[2]; // 02C0
|
||||
uint16_t team_privilege_level; // 02C8
|
||||
uint16_t reserved; // 02CA
|
||||
char16_t team_name[0x0010]; // 02CC
|
||||
uint8_t team_flag[0x0800]; // 02EC
|
||||
uint32_t team_rewards[2]; // 0AEC
|
||||
};
|
||||
|
||||
@@ -322,32 +322,32 @@ struct PlayerLobbyJoinDataBB {
|
||||
|
||||
// complete BB player data format (used in E7 command)
|
||||
struct PlayerBB {
|
||||
PlayerInventory inventory; // 0000 // player
|
||||
PlayerDispDataBB disp; // 034C // player
|
||||
uint8_t unknown[0x0010]; // 04DC //
|
||||
uint32_t option_flags; // 04EC // account
|
||||
uint8_t quest_data1[0x0208]; // 04F0 // player
|
||||
PlayerBank bank; // 06F8 // player
|
||||
uint32_t serial_number; // 19C0 // player
|
||||
char16_t name[0x18]; // 19C4 // player
|
||||
char16_t team_name[0x10]; // 19C4 // player
|
||||
char16_t guild_card_desc[0x58]; // 1A14 // player
|
||||
uint8_t reserved1; // 1AC4 // player
|
||||
uint8_t reserved2; // 1AC5 // player
|
||||
uint8_t section_id; // 1AC6 // player
|
||||
uint8_t char_class; // 1AC7 // player
|
||||
uint32_t unknown3; // 1AC8 //
|
||||
uint8_t symbol_chats[0x04E0]; // 1ACC // account
|
||||
uint8_t shortcuts[0x0A40]; // 1FAC // account
|
||||
char16_t auto_reply[0x00AC]; // 29EC // player
|
||||
char16_t info_board[0x00AC]; // 2B44 // player
|
||||
uint8_t unknown5[0x001C]; // 2C9C //
|
||||
uint8_t challenge_data[0x0140]; // 2CB8 // player
|
||||
uint8_t tech_menu_config[0x0028]; // 2DF8 // player
|
||||
uint8_t unknown6[0x002C]; // 2E20 //
|
||||
uint8_t quest_data2[0x0058]; // 2E4C // player
|
||||
KeyAndTeamConfigBB key_config; // 2EA4 // account
|
||||
}; // total size: 39A0
|
||||
PlayerInventory inventory; // 0000 // player
|
||||
PlayerDispDataBB disp; // 034C // player
|
||||
uint8_t unknown[0x0010]; // 04DC //
|
||||
uint32_t option_flags; // 04EC // account
|
||||
uint8_t quest_data1[0x0208]; // 04F0 // player
|
||||
PlayerBank bank; // 06F8 // player
|
||||
uint32_t serial_number; // 19C0 // player
|
||||
char16_t name[0x18]; // 19C4 // player
|
||||
char16_t team_name[0x10]; // 19C4 // player
|
||||
char16_t guild_card_desc[0x58]; // 1A14 // player
|
||||
uint8_t reserved1; // 1AC4 // player
|
||||
uint8_t reserved2; // 1AC5 // player
|
||||
uint8_t section_id; // 1AC6 // player
|
||||
uint8_t char_class; // 1AC7 // player
|
||||
uint32_t unknown3; // 1AC8 //
|
||||
uint8_t symbol_chats[0x04E0]; // 1ACC // account
|
||||
uint8_t shortcuts[0x0A40]; // 1FAC // account
|
||||
char16_t auto_reply[0x00AC]; // 29EC // player
|
||||
char16_t info_board[0x00AC]; // 2B44 // player
|
||||
uint8_t unknown5[0x001C]; // 2C9C //
|
||||
uint8_t challenge_data[0x0140]; // 2CB8 // player
|
||||
uint8_t tech_menu_config[0x0028]; // 2DF8 // player
|
||||
uint8_t unknown6[0x002C]; // 2E20 //
|
||||
uint8_t quest_data2[0x0058]; // 2E4C // player
|
||||
KeyAndTeamConfigBB key_config; // 2EA4 // account
|
||||
}; // total size: 39A0
|
||||
|
||||
|
||||
|
||||
@@ -358,7 +358,7 @@ struct SavedPlayerBB { // .nsc file format
|
||||
char16_t auto_reply[0x00AC];
|
||||
PlayerBank bank;
|
||||
uint8_t challenge_data[0x0140];
|
||||
PlayerDispDataBB disp;
|
||||
PlayerDispDataBB disp;
|
||||
char16_t guild_card_desc[0x58];
|
||||
char16_t info_board[0x00AC];
|
||||
PlayerInventory inventory;
|
||||
@@ -390,18 +390,18 @@ struct Player {
|
||||
PlayerDispDataBB disp; // player
|
||||
uint8_t ep3_config[0x2408];
|
||||
char16_t guild_card_desc[0x58]; // player
|
||||
GuildCardFileBB guild_cards; // account
|
||||
GuildCardFileBB guild_cards; // account
|
||||
PlayerInventoryItem identify_result;
|
||||
char16_t info_board[0x00AC]; // player
|
||||
PlayerInventory inventory; // player
|
||||
KeyAndTeamConfigBB key_config; // account
|
||||
uint32_t option_flags; // account
|
||||
uint8_t quest_data1[0x0208]; // player
|
||||
uint8_t quest_data2[0x0058]; // player
|
||||
char16_t info_board[0x00AC]; // player
|
||||
PlayerInventory inventory; // player
|
||||
KeyAndTeamConfigBB key_config; // account
|
||||
uint32_t option_flags; // account
|
||||
uint8_t quest_data1[0x0208]; // player
|
||||
uint8_t quest_data2[0x0058]; // player
|
||||
uint32_t serial_number;
|
||||
uint8_t shortcuts[0x0A40]; // account
|
||||
uint8_t symbol_chats[0x04E0]; // account
|
||||
char16_t team_name[0x0010]; // account
|
||||
uint8_t shortcuts[0x0A40]; // account
|
||||
uint8_t symbol_chats[0x04E0]; // account
|
||||
char16_t team_name[0x0010]; // account
|
||||
uint8_t tech_menu_config[0x0028]; // player
|
||||
|
||||
void load_player_data(const std::string& filename);
|
||||
|
||||
Reference in New Issue
Block a user