fix all trailing whitespace

This commit is contained in:
Martin Michelsen
2020-02-20 10:33:13 -08:00
parent e96e82527a
commit 4812a2c666
9 changed files with 309 additions and 309 deletions
+53 -53
View File
@@ -166,7 +166,7 @@ struct PlayerDispDataBB {
uint32_t name_color;
uint8_t extra_model;
uint8_t unused[11];
uint32_t play_time; // not actually a game field; used only by my server
uint32_t play_time; // not actually a game field; used only by my server
uint32_t name_color_checksum;
uint8_t section_id;
uint8_t char_class;
@@ -199,8 +199,8 @@ struct GuildCardGC {
uint32_t serial_number;
char name[0x18];
char desc[0x6C];
uint8_t reserved1; // should be 1
uint8_t reserved2; // should be 1
uint8_t reserved1; // should be 1
uint8_t reserved2; // should be 1
uint8_t section_id;
uint8_t char_class;
};
@@ -211,8 +211,8 @@ struct GuildCardBB {
char16_t name[0x18];
char16_t teamname[0x10];
char16_t desc[0x58];
uint8_t reserved1; // should be 1
uint8_t reserved2; // should be 1
uint8_t reserved1; // should be 1
uint8_t reserved2; // should be 1
uint8_t section_id;
uint8_t char_class;
};
@@ -226,22 +226,22 @@ struct GuildCardEntryBB {
// the format of the BB guild card file
struct GuildCardFileBB {
uint8_t unknown[0x1F84];
GuildCardEntryBB entry[0x0068]; // that's 104 of them in decimal
GuildCardEntryBB entry[0x0068]; // that's 104 of them in decimal
uint8_t unknown2[0x01AC];
};
// PSOBB key config and team info
struct KeyAndTeamConfigBB {
uint8_t unknown[0x0114]; // 0000
uint8_t key_config[0x016C]; // 0114
uint8_t joystick_config[0x0038]; // 0280
uint32_t serial_number; // 02B8
uint32_t team_id; // 02BC
uint32_t team_info[2]; // 02C0
uint16_t team_privilege_level; // 02C8
uint16_t reserved; // 02CA
char16_t team_name[0x0010]; // 02CC
uint8_t team_flag[0x0800]; // 02EC
uint8_t unknown[0x0114]; // 0000
uint8_t key_config[0x016C]; // 0114
uint8_t joystick_config[0x0038]; // 0280
uint32_t serial_number; // 02B8
uint32_t team_id; // 02BC
uint32_t team_info[2]; // 02C0
uint16_t team_privilege_level; // 02C8
uint16_t reserved; // 02CA
char16_t team_name[0x0010]; // 02CC
uint8_t team_flag[0x0800]; // 02EC
uint32_t team_rewards[2]; // 0AEC
};
@@ -322,32 +322,32 @@ struct PlayerLobbyJoinDataBB {
// complete BB player data format (used in E7 command)
struct PlayerBB {
PlayerInventory inventory; // 0000 // player
PlayerDispDataBB disp; // 034C // player
uint8_t unknown[0x0010]; // 04DC //
uint32_t option_flags; // 04EC // account
uint8_t quest_data1[0x0208]; // 04F0 // player
PlayerBank bank; // 06F8 // player
uint32_t serial_number; // 19C0 // player
char16_t name[0x18]; // 19C4 // player
char16_t team_name[0x10]; // 19C4 // player
char16_t guild_card_desc[0x58]; // 1A14 // player
uint8_t reserved1; // 1AC4 // player
uint8_t reserved2; // 1AC5 // player
uint8_t section_id; // 1AC6 // player
uint8_t char_class; // 1AC7 // player
uint32_t unknown3; // 1AC8 //
uint8_t symbol_chats[0x04E0]; // 1ACC // account
uint8_t shortcuts[0x0A40]; // 1FAC // account
char16_t auto_reply[0x00AC]; // 29EC // player
char16_t info_board[0x00AC]; // 2B44 // player
uint8_t unknown5[0x001C]; // 2C9C //
uint8_t challenge_data[0x0140]; // 2CB8 // player
uint8_t tech_menu_config[0x0028]; // 2DF8 // player
uint8_t unknown6[0x002C]; // 2E20 //
uint8_t quest_data2[0x0058]; // 2E4C // player
KeyAndTeamConfigBB key_config; // 2EA4 // account
}; // total size: 39A0
PlayerInventory inventory; // 0000 // player
PlayerDispDataBB disp; // 034C // player
uint8_t unknown[0x0010]; // 04DC //
uint32_t option_flags; // 04EC // account
uint8_t quest_data1[0x0208]; // 04F0 // player
PlayerBank bank; // 06F8 // player
uint32_t serial_number; // 19C0 // player
char16_t name[0x18]; // 19C4 // player
char16_t team_name[0x10]; // 19C4 // player
char16_t guild_card_desc[0x58]; // 1A14 // player
uint8_t reserved1; // 1AC4 // player
uint8_t reserved2; // 1AC5 // player
uint8_t section_id; // 1AC6 // player
uint8_t char_class; // 1AC7 // player
uint32_t unknown3; // 1AC8 //
uint8_t symbol_chats[0x04E0]; // 1ACC // account
uint8_t shortcuts[0x0A40]; // 1FAC // account
char16_t auto_reply[0x00AC]; // 29EC // player
char16_t info_board[0x00AC]; // 2B44 // player
uint8_t unknown5[0x001C]; // 2C9C //
uint8_t challenge_data[0x0140]; // 2CB8 // player
uint8_t tech_menu_config[0x0028]; // 2DF8 // player
uint8_t unknown6[0x002C]; // 2E20 //
uint8_t quest_data2[0x0058]; // 2E4C // player
KeyAndTeamConfigBB key_config; // 2EA4 // account
}; // total size: 39A0
@@ -358,7 +358,7 @@ struct SavedPlayerBB { // .nsc file format
char16_t auto_reply[0x00AC];
PlayerBank bank;
uint8_t challenge_data[0x0140];
PlayerDispDataBB disp;
PlayerDispDataBB disp;
char16_t guild_card_desc[0x58];
char16_t info_board[0x00AC];
PlayerInventory inventory;
@@ -390,18 +390,18 @@ struct Player {
PlayerDispDataBB disp; // player
uint8_t ep3_config[0x2408];
char16_t guild_card_desc[0x58]; // player
GuildCardFileBB guild_cards; // account
GuildCardFileBB guild_cards; // account
PlayerInventoryItem identify_result;
char16_t info_board[0x00AC]; // player
PlayerInventory inventory; // player
KeyAndTeamConfigBB key_config; // account
uint32_t option_flags; // account
uint8_t quest_data1[0x0208]; // player
uint8_t quest_data2[0x0058]; // player
char16_t info_board[0x00AC]; // player
PlayerInventory inventory; // player
KeyAndTeamConfigBB key_config; // account
uint32_t option_flags; // account
uint8_t quest_data1[0x0208]; // player
uint8_t quest_data2[0x0058]; // player
uint32_t serial_number;
uint8_t shortcuts[0x0A40]; // account
uint8_t symbol_chats[0x04E0]; // account
char16_t team_name[0x0010]; // account
uint8_t shortcuts[0x0A40]; // account
uint8_t symbol_chats[0x04E0]; // account
char16_t team_name[0x0010]; // account
uint8_t tech_menu_config[0x0028]; // player
void load_player_data(const std::string& filename);