replace UnlockAllAreas and PreventPersistQuestFlags with generalized rewrite map
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@@ -294,7 +294,7 @@ public:
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std::shared_ptr<const TeamIndex::Team> team() const;
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bool evaluate_quest_availability_expression(
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std::shared_ptr<const QuestAvailabilityExpression> expr,
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std::shared_ptr<const IntegralExpression> expr,
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std::shared_ptr<const Lobby> game,
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uint8_t event,
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uint8_t difficulty,
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