implement $savechar on Episode 3
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@@ -357,10 +357,14 @@ Exactly which data is saved and loaded depends on the game version:
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| PSO PC (v2) | Yes | Yes | No | No | No | Save only |
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| PSO GC NTE | Yes | Yes | Yes | Yes | Yes | Yes |
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| PSO GC (not Plus) | Yes | Yes | Yes | Yes | Yes | Yes |
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| PSO GC Plus | Save only | Save only | No | No | No | Save only |
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| PSO GC Plus (1) | Save only | Save only | No | No | No | Save only |
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| PSO GC Ep3 (1) | No | Save only | No | No | No | Save only |
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| PSO Xbox | Yes | Yes | Yes | Yes | Yes | Yes |
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| PSO BB | Yes | Yes | Yes | Yes | Yes | Yes |
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*Notes*:
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1. *If EnableSendFunctionCallQuestNumber is enabled in config.json, then $savechar and $loadchar can save and restore all character data on these versions, just like on GC non-Plus. Episode 3 characters exist in a separate namespace; that is, you can't use $savechar and $loadchar to convert an Ep3 character to non-Ep3, or vice versa.*
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## Episode 3 features
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newserv supports many features unique to Episode 3:
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