update readme

This commit is contained in:
Martin Michelsen
2025-01-06 08:10:29 -08:00
parent 5dbb6c3a27
commit 4bfe7218f7
2 changed files with 13 additions and 14 deletions
+1 -1
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@@ -27,7 +27,7 @@ List of differences in Ep3 NTE compared to Final:
- - Ability Trap prevents all abnormal conditions
- Traps
- - Traps trigger as soon as you move into their tile; on Final, they trigger at the end of the Move phase
- - Traps may use any assist card, and this can be configured in the map definition (TODO: verify this last part)
- - Traps may use any assist card, and this can be configured in the map definition
- Rules
- - Dice Boost does not exist
- - ATK and DEF dice ranges can be set independently, but there are only 7 options for each: 1-6, 1-1, 2-2, 3-3, 4-4, 5-5, 6-6