use EnemyType in ItemCreator; fix incorrect drop tables
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@@ -970,7 +970,7 @@ static asio::awaitable<HandlerResult> SC_6x60_6xA2(shared_ptr<Client> c, Channel
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}
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} else {
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c->log.info_f("Creating item from enemy {:04X} (area {:02X})", cmd.entity_index, cmd.effective_area);
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res = c->proxy_session->item_creator->on_monster_item_drop(rec.effective_rt_index, cmd.effective_area);
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res = c->proxy_session->item_creator->on_monster_item_drop(rec.effective_enemy_type, cmd.effective_area);
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}
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if (res.item.empty()) {
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